Replay
  • Night ElfPhoeNix
    1. Dark Ranger, level 2
vs
Game length
00:05:39
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

PhoeNix (DorraNi#2523)

302 APM

Heroes

  • Dark RangerLevel 2
    1. Life Drain level 1
    2. Black Arrow level 1

Units

  • Wisp12
  • Archer7

Buildings

  • Moon Well6
  • Ancient of War1
  • Altar of Elders1

Control groups

Group 134
Set 29 8 3
Used 308 378 154
Actions by type
Right clicks
393
Selections
120
Control group selections
840
Control groups set
40
Build and train orders
26
Abilities
12
Basic commands
13
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

D3r schosch (schoschile#2595)

246 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1

Units

  • Peon7
  • Grunt4
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1

Control groups

Group 123
Set 27 30 15
Used 178 166 94
Actions by type
Right clicks
370
Selections
207
Control group selections
438
Control groups set
72
Build and train orders
42
Abilities
0
Basic commands
38
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 760 1:24 1,520 2:49 2,280 4:14 3,040 5:39
Army910
Economy720
Production330
Technology0
Support1,080
Orc
2,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 760 1:24 1,520 2:49 2,280 4:14 3,040 5:39
Army1,070
Economy525
Production360
Technology0
Support685
5:39 / 5:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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