Replay
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:08:26
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

182 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon14
  • Troll Headhunter/Berserker8

Buildings

  • Stronghold8
  • Orc Burrow3
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged Weapons

Items

  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 13456
Set 41 1 2 2 2
Used 97 0 24 136 117
Actions by type
Right clicks
630
Selections
198
Control group selections
374
Control groups set
48
Build and train orders
67
Abilities
9
Basic commands
27
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Arek (arek#2306)

152 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant10
  • Rifleman6
  • Footman5
  • Priest2

Buildings

  • Farm5
  • Arcane Tower3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Control groups

Group 1234
Set 32 4 3 1
Used 83 8 8 116
Group 5690
Set 3 1 1 3
Used 104 1 0 15
Actions by type
Right clicks
463
Selections
184
Control group selections
335
Control groups set
48
Build and train orders
81
Abilities
5
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
7,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,750 2:06 3,500 4:13 5,250 6:19 7,000 8:26
Army1,080
Economy1,050
Production630
Technology2,845
Support1,395
Human
4,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,750 2:06 3,500 4:13 5,250 6:19 7,000 8:26
Army2,175
Economy750
Production490
Technology530
Support600
8:26 / 8:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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