Replay
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:49
Patch
2.00
Downloads
31
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

165 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • BlademasterLevel 1
    1. Mirror Image level 1

Units

  • Peon16
  • Troll Headhunter/Berserker15
  • Tauren4
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow5
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Ranged Weapons
  • Spiked Barricades
  • Berserker Upgrade

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Scroll of Speed2
  • Orb of Lightning1
  • Potion of Mana1

Control groups

Group 13456
Set 86 2 3 4 4
Used 179 16 54 106 106
Actions by type
Right clicks
903
Selections
408
Control group selections
461
Control groups set
99
Build and train orders
144
Abilities
31
Basic commands
59
Item uses
3
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Arek (arek#2306)

155 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman10
  • Peasant9
  • Footman6
  • Priest4
  • Sorceress3

Buildings

  • Farm7
  • Scout Tower4
  • Arcane Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Gunpowder
  • Long Rifles

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 50 13 4 1
Used 171 46 20 192
Group 5690
Set 1 1 1 5
Used 154 11 3 13
Actions by type
Right clicks
835
Selections
296
Control group selections
610
Control groups set
76
Build and train orders
120
Abilities
28
Basic commands
11
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
8,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,108 3:27 4,215 6:54 6,323 10:21 8,430 13:49
Army3,415
Economy1,200
Production495
Technology1,030
Support2,290

Partial spend: actions with unknown prices are excluded.

Human
7,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,108 3:27 4,215 6:54 6,323 10:21 8,430 13:49
Army3,865
Economy675
Production490
Technology745
Support1,540
13:49 / 13:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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