Replay
  • HumanMaras
    1. Paladin, level 2
    2. Blood Mage, level 2
vs
Game length
00:14:20
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

159 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • BlademasterLevel 1
    1. Mirror Image level 1

Units

  • Peon24
  • Troll Headhunter/Berserker6
  • Tauren4
  • Spirit Walker1
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow5
  • Stronghold2
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Pulverize
  • Berserker Upgrade
  • Reinforced Defenses

Items

  • Healing Salve2
  • Orb of Lightning2
  • Scroll of Speed1

Control groups

Group 13456
Set 47 7 8 3 3
Used 239 73 70 92 96
Actions by type
Right clicks
938
Selections
344
Control group selections
570
Control groups set
68
Build and train orders
106
Abilities
12
Basic commands
79
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Maras (MaraS#21349)

247 APM

Heroes

  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Rifleman23
  • Peasant9
  • Footman1

Buildings

  • Farm6
  • Arcane Vault3
  • Altar of Kings2
  • Keep2
  • Scout Tower2
  • Lumber Mill2
  • Arcane Tower2
  • Blacksmith1
  • Barracks1
  • Castle1

Upgrades

  • Gunpowder
  • Long Rifles
  • Lumber Harvesting

Items

  • Scroll of Healing1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 28 1 1 2 7 1
Used 536 260 223 130 29 0
Actions by type
Right clicks
1118
Selections
481
Control group selections
1178
Control groups set
40
Build and train orders
164
Abilities
40
Basic commands
259
Item uses
2
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

OrcData incomplete
7,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,320 3:35 4,640 7:10 6,960 10:45 9,280 14:20
Army2,260
Economy1,800
Production780
Technology1,305
Support1,505

Partial spend: actions with unknown prices are excluded.

Human
9,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,320 3:35 4,640 7:10 6,960 10:45 9,280 14:20
Army4,850
Economy675
Production520
Technology1,175
Support2,060
14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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