Replay
  • UndeadDecept
    1. Death Knight, level 4
    2. Lich, level 3
    3. Crypt Lord, level 2
  • UndeadKKpolo
    1. Crypt Lord, level 3
    2. Death Knight, level 2
vs
Game length
00:12:06
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

Decept (Decept#2676)

255 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Crypt Fiend6
  • Acolyte3
  • Ghoul3
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow
  • Backpack
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 123456
Set 35 5 5 1 2 5
Used 447 222 92 149 153 106
Actions by type
Right clicks
1129
Selections
337
Control group selections
1169
Control groups set
53
Build and train orders
70
Abilities
30
Basic commands
36
Item uses
9
Subgroup switches
0
Units removed from queue
2
Escape presses
0

KKpolo (POLISHHAPPY#2720)

233 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul5
  • Acolyte3
  • Crypt Fiend3
  • Obsidian Statue2
  • Abomination1

Buildings

  • Altar of Darkness4
  • Crypt3
  • Ziggurat3
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Burrow
  • Web

Items

  • Rod of Necromancy3
  • Potion of Mana1

Control groups

Group 12456
Set 363 19 5 4 1
Used 180 58 161 99 78
Actions by type
Right clicks
995
Selections
332
Control group selections
576
Control groups set
392
Build and train orders
63
Abilities
15
Basic commands
137
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,546 3:01 3,093 6:03 4,639 9:04 6,185 12:06
Army2,250
Economy225
Production520
Technology1,045
Support2,145
Undead
6,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,546 3:01 3,093 6:03 4,639 9:04 6,185 12:06
Army1,885
Economy225
Production1,600
Technology920
Support1,395
12:06 / 12:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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