Replay
  • UndeadGonzoTramer
    1. Death Knight, level 4
    2. Lich, level 2
    3. Dark Ranger, level 2
  • OrcKonr4d
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
vs
Game length
00:12:29
Patch
2.00
Downloads
26
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

GonzoTramer (GonzoTramer#2346)

222 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Ghoul7
  • Obsidian Statue7
  • Acolyte3
  • Crypt Fiend1

Buildings

  • Ziggurat5
  • Halls of the Dead3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1245
Set 43 6 4 1
Used 265 98 149 140
Actions by type
Right clicks
1188
Selections
352
Control group selections
652
Control groups set
54
Build and train orders
105
Abilities
42
Basic commands
157
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Konr4d (Konr4d#21676)

128 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon7
  • Troll Headhunter/Berserker5
  • Tauren4
  • Spirit Walker2

Buildings

  • Orc Burrow4
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Spirit Walker Training
  • Pulverize

Items

  • Lesser Clarity Potion2
  • Potion of Mana2
  • Healing Salve1
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 12
Set 46 2
Used 180 5
Actions by type
Right clicks
768
Selections
300
Control group selections
185
Control groups set
48
Build and train orders
80
Abilities
16
Basic commands
65
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
7,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,808 3:07 3,615 6:14 5,423 9:21 7,230 12:29
Army2,455
Economy225
Production520
Technology1,560
Support2,470
Orc
5,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,808 3:07 3,615 6:14 5,423 9:21 7,230 12:29
Army2,185
Economy525
Production630
Technology740
Support1,860
12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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