Replay
  • OrcNoV
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:07:59
Patch
2.00
Downloads
26
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

147 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon15
  • Grunt11

Buildings

  • Stronghold9
  • Orc Burrow3
  • Tauren Totem3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1

Items

  • Healing Salve3
  • Scroll of Speed1
  • Circlet of Nobility1

Control groups

Group 12456
Set 8 6 2 2 3
Used 6 27 32 76 76
Actions by type
Right clicks
452
Selections
209
Control group selections
217
Control groups set
21
Build and train orders
108
Abilities
14
Basic commands
8
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

NoV (Nov#21287)

250 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon7
  • Grunt4
  • Spirit Walker2
  • Wind Rider1
  • Raider1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve2
  • Scroll of Speed2
  • Claws of Attack +62
  • Dust of Appearance1

Control groups

Group 134567
Set 11 1 1 3 1 1
Used 83 248 7 4 241 106
Actions by type
Right clicks
728
Selections
223
Control group selections
689
Control groups set
18
Build and train orders
65
Abilities
10
Basic commands
30
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Orc
8,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,108 1:59 4,215 3:59 6,323 5:59 8,430 7:59
Army2,200
Economy1,125
Production765
Technology3,160
Support1,180
Orc
4,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,108 1:59 4,215 3:59 6,323 5:59 8,430 7:59
Army1,635
Economy525
Production640
Technology365
Support1,375
7:59 / 7:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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