Replay
  • UndeadGraVe
    1. Crypt Lord, level 3
    2. Death Knight, level 1
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:10:28
Patch
2.00
Downloads
29
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

GraVe (GraVe#2254)

223 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul18
  • Acolyte9
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Tomb of Relics3
  • Haunted Gold Mine3
  • Halls of the Dead3
  • Crypt2
  • Altar of Darkness2
  • Spirit Tower2
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Potion of Mana1

Control groups

Group 123456
Set 2 3 5 284 2 6
Used 82 329 219 141 18 1
Actions by type
Right clicks
556
Selections
291
Control group selections
790
Control groups set
302
Build and train orders
73
Abilities
15
Basic commands
86
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arek (arek#2306)

139 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant21
  • Footman11
  • Rifleman1

Buildings

  • Farm6
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1

Control groups

Group 1234590
Set 42 1 9 1 3 1 3
Used 107 4 13 113 98 0 13
Actions by type
Right clicks
544
Selections
242
Control group selections
348
Control groups set
60
Build and train orders
90
Abilities
6
Basic commands
19
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

Undead
7,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,848 2:37 3,695 5:14 5,543 7:51 7,390 10:28
Army2,375
Economy1,350
Production760
Technology1,350
Support1,555
Human
4,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,848 2:37 3,695 5:14 5,543 7:51 7,390 10:28
Army1,690
Economy1,575
Production340
Technology460
Support680
10:28 / 10:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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