Replay
  • UndeadGraVe
    1. Lich, level 3
    2. Death Knight, level 1
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:11:43
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 19, 2026 by kover2177
Game breakdown

GraVe (GraVe#2254)

263 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul14
  • Acolyte5
  • Obsidian Statue2
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Halls of the Dead3
  • Altar of Darkness2
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234567
Set 3 1 1 478 7 2 1
Used 154 366 265 252 32 0 0
Actions by type
Right clicks
782
Selections
291
Control group selections
1069
Control groups set
493
Build and train orders
62
Abilities
35
Basic commands
98
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Arek (arek#2306)

144 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant11
  • Footman9
  • Rifleman5
  • Priest4

Buildings

  • Farm10
  • Scout Tower8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Arcane Tower1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1
  • Boots of Speed1

Control groups

Group 1234
Set 57 7 6 1
Used 146 29 16 112
Group 5690
Set 3 1 2 1
Used 93 11 5 14
Actions by type
Right clicks
667
Selections
226
Control group selections
426
Control groups set
78
Build and train orders
97
Abilities
15
Basic commands
7
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
6,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:55 3,470 5:51 5,205 8:47 6,940 11:43
Army2,295
Economy375
Production840
Technology1,360
Support2,070
Human
6,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:55 3,470 5:51 5,205 8:47 6,940 11:43
Army2,780
Economy825
Production490
Technology535
Support2,305
11:43 / 11:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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