Replay
  • Night ElfTaifun
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:13:40
Patch
2.00
Downloads
29
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

Xardas (German player) (xardas#2606)

276 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Pandaren BrewmasterLevel 1
    1. Breath of Fire level 1

Units

  • Peasant20
  • Footman17
  • Rifleman4
  • Sorceress2
  • Spell Breaker2
  • Priest1

Buildings

  • Farm6
  • Arcane Vault3
  • Arcane Sanctum3
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Blacksmith2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting
  • Defend
  • GunpowderLevel 2
  • Long Rifles

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 1234567
Set 90 14 4 1 1 1 1
Used 548 34 604 7 109 223 0
Actions by type
Right clicks
1164
Selections
405
Control group selections
1525
Control groups set
112
Build and train orders
112
Abilities
11
Basic commands
152
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Taifun (NoLaw#21904)

108 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Wisp17
  • Druid of the Claw7
  • Archer5

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed2
  • Staff of Teleportation1

Control groups

Group 134
Set 16 8 13
Used 19 79 103
Actions by type
Right clicks
629
Selections
376
Control group selections
201
Control groups set
37
Build and train orders
82
Abilities
25
Basic commands
5
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
9,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,441 3:25 4,883 6:50 7,324 10:15 9,765 13:40
Army3,990
Economy1,885
Production950
Technology685
Support2,255
Nightelf
7,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,441 3:25 4,883 6:50 7,324 10:15 9,765 13:40
Army2,435
Economy1,020
Production640
Technology650
Support2,320
13:40 / 13:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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