Replay
  • HumanHammBamm
    1. Goblin Alchemist, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:53
Patch
2.00
Downloads
28
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

ThreeWayKay (ThreeWayKay#2610)

143 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant9
  • Footman6

Buildings

  • Farm4
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Items

  • Potion of Healing1

Control groups

Group 12890
Set 16 1 1 1 2
Used 83 8 85 95 92
Actions by type
Right clicks
312
Selections
106
Control group selections
363
Control groups set
21
Build and train orders
29
Abilities
0
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HammBamm (HammBamm#21856)

142 APM

Heroes

  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Chemical Rage level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant9
  • Footman8

Buildings

  • Farm5
  • Arcane Sanctum2
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1

Control groups

Group 12456
Set 51 23 19 2 2
Used 47 7 63 46 2
Actions by type
Right clicks
360
Selections
161
Control group selections
165
Control groups set
97
Build and train orders
46
Abilities
5
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 836 1:43 1,673 3:26 2,509 5:09 3,345 6:53
Army810
Economy675
Production640
Technology390
Support630
Human
3,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 836 1:43 1,673 3:26 2,509 5:09 3,345 6:53
Army1,080
Economy675
Production640
Technology390
Support560
6:53 / 6:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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