Replay
  • UndeadSp4rta
    1. Crypt Lord, level 2
  • HumanSharky
    1. Archmage, level 4
vs
Game length
00:07:40
Patch
2.00
Downloads
27
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

Sp4rta (sp4rta#21828)

130 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1

Units

  • Ghoul13
  • Acolyte3

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 10
Set 2 1
Used 7 0
Actions by type
Right clicks
604
Selections
183
Control group selections
7
Control groups set
3
Build and train orders
26
Abilities
3
Basic commands
28
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sharky (RobotNinja#2136641)

207 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant13
  • Footman8
  • Goblin Shredder1
  • Rifleman1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1

Upgrades

  • Backpack

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 22 2 6 1 4
Used 90 40 68 148 217
Actions by type
Right clicks
293
Selections
272
Control group selections
563
Control groups set
35
Build and train orders
70
Abilities
2
Basic commands
163
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,051 1:55 2,103 3:50 3,154 5:45 4,205 7:40
Army1,560
Economy225
Production760
Technology0
Support1,230
Human
4,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,051 1:55 2,103 3:50 3,154 5:45 4,205 7:40
Army1,660
Economy975
Production340
Technology370
Support860
7:40 / 7:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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