Replay
vs
Game length
00:05:13
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

Powermkd (power#22779)

302 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Footman7

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1

Items

  • Boots of Speed1

Control groups

Group 12456
Set 17 27 2 1 5
Used 78 23 239 209 156
Actions by type
Right clicks
274
Selections
135
Control group selections
705
Control groups set
52
Build and train orders
48
Abilities
2
Basic commands
100
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hope4dope (Hope4dope#2374)

122 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1

Units

  • Peon7
  • Troll Headhunter/Berserker2
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1

Control groups

Group 13
Set 7 1
Used 22 15
Actions by type
Right clicks
343
Selections
111
Control group selections
37
Control groups set
8
Build and train orders
16
Abilities
1
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 791 1:18 1,583 2:36 2,374 3:54 3,165 5:13
Army945
Economy1,210
Production340
Technology70
Support600
Orc
2,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 791 1:18 1,583 2:36 2,374 3:54 3,165 5:13
Army470
Economy525
Production360
Technology315
Support815
5:13 / 5:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays