Replay
  • OrcFiR
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
  • Night ElfDwieTwarze
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
vs
Game length
00:11:06
Patch
2.00
Downloads
28
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

135 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Serpent Ward level 1
    2. Hex level 1

Units

  • Troll Headhunter/Berserker8
  • Peon7
  • Grunt1

Buildings

  • Watch Tower5
  • Orc Burrow3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1

Upgrades

  • Reinforced Defenses

Items

  • Healing Salve3
  • Circlet of Nobility2
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 12345
Set 19 1 1 1 1
Used 68 29 79 81 42
Actions by type
Right clicks
674
Selections
265
Control group selections
299
Control groups set
23
Build and train orders
51
Abilities
25
Basic commands
16
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

DwieTwarze (DwieTwarze#2534)

178 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Force of Nature level 1

Units

  • Wisp18
  • Archer6
  • Druid of the Claw6
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Control groups

Group 12345
Set 104 2 15 5 3
Used 194 1 154 124 169
Actions by type
Right clicks
544
Selections
233
Control group selections
642
Control groups set
129
Build and train orders
77
Abilities
25
Basic commands
95
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
5,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,694 2:46 3,388 5:33 5,081 8:19 6,775 11:06
Army1,280
Economy525
Production360
Technology390
Support2,740
Nightelf
6,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,694 2:46 3,388 5:33 5,081 8:19 6,775 11:06
Army2,555
Economy1,080
Production820
Technology650
Support1,670
11:06 / 11:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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