Replay
  • UndeadELKewLo
    1. Crypt Lord, level 5
    2. Death Knight, level 2
    3. Lich, level 2
vs
Game length
00:19:20
Patch
2.00
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

152 APM

Heroes

  • BlademasterLevel 6
    1. Wind Walk level 2
    2. Critical Strike level 3
    3. Mirror Image level 1
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 1
    2. Endurance Aura level 2

Units

  • Peon22
  • Grunt11
  • Troll Headhunter/Berserker8
  • Troll Witch Doctor5
  • Spirit Walker4
  • Kodo Beast2
  • Tauren2
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Wind Rider1

Buildings

  • Orc Burrow7
  • Voodoo Lounge3
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • War Mill1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Reinforced Defenses
  • Witch Doctor TrainingLevel 2
  • Pulverize

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed2
  • Tiny Great Hall2
  • Orb of Lightning2
  • Circlet of Nobility1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 91 4 12 13 2 2
Used 164 16 62 84 138 124
Actions by type
Right clicks
1169
Selections
596
Control group selections
588
Control groups set
124
Build and train orders
149
Abilities
63
Basic commands
74
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
0

ELKewLo (eLKewLo#2766)

140 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul21
  • Acolyte9
  • Obsidian Statue4
  • Gargoyle4
  • Frost Wyrm2
  • Abomination1

Buildings

  • Ziggurat7
  • Nerubian Tower4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1
  • Boneyard1

Upgrades

  • Unholy Strength
  • Unholy Armor
  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Disease Cloud

Items

  • Potion of Mana4
  • Rod of Necromancy2
  • Dust of Appearance2
  • Potion of Healing2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Wand of Negation1

Control groups

Group 12456
Set 32 9 1 1 2
Used 261 76 214 214 213
Actions by type
Right clicks
964
Selections
352
Control group selections
978
Control groups set
45
Build and train orders
132
Abilities
42
Basic commands
17
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
15,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,809 4:50 7,618 9:40 11,426 14:30 15,235 19:20
Army6,740
Economy1,650
Production925
Technology940
Support4,980

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
13,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,809 4:50 7,618 9:40 11,426 14:30 15,235 19:20
Army5,030
Economy1,125
Production945
Technology1,465
Support4,995

Partial spend: actions with unknown prices are excluded.

19:20 / 19:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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