Replay
  • Night ElfELKewLo
    1. Keeper of the Grove, level 3
    2. Firelord, level 2
vs
Game length
00:11:30
Patch
2.00
Downloads
29
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

156 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon8
  • Grunt4
  • Spirit Walker4
  • Raider2
  • Kodo Beast2
  • Troll Headhunter/Berserker1

Buildings

  • Stronghold8
  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Spirit Walker Training
  • Ensnare
  • Reinforced Defenses

Items

  • Circlet of Nobility7
  • Healing Salve3
  • Scroll of Speed2
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 34 7 5 3 2 2
Used 86 40 40 68 109 98
Actions by type
Right clicks
735
Selections
265
Control group selections
441
Control groups set
53
Build and train orders
91
Abilities
26
Basic commands
23
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
0

ELKewLo (eLKewLo#2766)

198 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Force of Nature level 2
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Incinerate level 1

Units

  • Wisp17
  • Dryad5
  • Archer3

Buildings

  • Ancient of Lore7
  • Moon Well6
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Control groups

Group 12456
Set 17 2 1 2 1
Used 201 3 232 233 232
Actions by type
Right clicks
902
Selections
172
Control group selections
901
Control groups set
23
Build and train orders
43
Abilities
28
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
10,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,531 2:52 5,063 5:45 7,594 8:37 10,125 11:30
Army2,585
Economy985
Production640
Technology2,695
Support3,220
Nightelf
5,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,531 2:52 5,063 5:45 7,594 8:37 10,125 11:30
Army1,115
Economy1,020
Production1,415
Technology700
Support1,480
11:30 / 11:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays