Replay
  • OrcCassius
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:10:04
Patch
2.00
Downloads
27
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

182 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Grunt15
  • Peon14
  • Demolisher1

Buildings

  • Watch Tower9
  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Spiked Barricades

Items

  • Healing Salve3
  • Potion of Healing1
  • Scroll of Speed1

Control groups

Group 123456
Set 67 1 2 1 2 2
Used 141 0 0 37 141 147
Actions by type
Right clicks
680
Selections
282
Control group selections
466
Control groups set
75
Build and train orders
94
Abilities
9
Basic commands
45
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Cassius (Cassius#21450)

206 APM

Heroes

  • BlademasterLevel 2
    1. Mirror Image level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Serpent Ward level 1

Units

  • Peon7
  • Troll Headhunter/Berserker3
  • Grunt2
  • Demolisher2

Buildings

  • Orc Burrow4
  • Barracks2
  • War Mill2
  • Voodoo Lounge2
  • Altar of Storms1
  • Stronghold1

Items

  • Potion of Healing4
  • Healing Salve2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 56 11 2 4
Used 290 164 85 62
Actions by type
Right clicks
797
Selections
321
Control group selections
601
Control groups set
73
Build and train orders
49
Abilities
29
Basic commands
1
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
7,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,824 2:31 3,648 5:02 5,471 7:33 7,295 10:04
Army3,220
Economy1,050
Production360
Technology315
Support2,350
Orc
5,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,824 2:31 3,648 5:02 5,471 7:33 7,295 10:04
Army1,245
Economy525
Production540
Technology315
Support2,430
10:04 / 10:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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