Replay
  • Night ElfDwieTwarze
    1. Beastmaster, level 4
    2. Naga Sea Witch, level 3
  • HumanArek
    1. Archmage, level 5
    2. Blood Mage, level 4
vs
Game length
00:14:16
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 16, 2026 by kover2177
Game breakdown

DwieTwarze (DwieTwarze#2534)

145 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Bear level 2
    2. Summon Quilbeast level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp24
  • Druid of the Claw6
  • Archer3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Dryad1

Buildings

  • Moon Well6
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2

Items

  • Orb of Venom1

Control groups

Group 135
Set 143 31 2
Used 182 167 82
Actions by type
Right clicks
722
Selections
330
Control group selections
431
Control groups set
176
Build and train orders
87
Abilities
55
Basic commands
108
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Arek (arek#2306)

146 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2

Units

  • Peasant17
  • Footman9
  • Rifleman8
  • Sorceress5
  • Priest2

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • GunpowderLevel 2
  • Sorceress Training
  • Armor

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 76 15 5 1
Used 190 44 13 125
Group 5690
Set 2 1 1 7
Used 100 15 3 25
Actions by type
Right clicks
785
Selections
321
Control group selections
515
Control groups set
108
Build and train orders
137
Abilities
23
Basic commands
14
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
8,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,496 3:34 4,993 7:08 7,489 10:42 9,985 14:16
Army2,945
Economy1,780
Production790
Technology850
Support1,905
Human
9,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,496 3:34 4,993 7:08 7,489 10:42 9,985 14:16
Army3,900
Economy1,660
Production640
Technology465
Support3,320
14:16 / 14:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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