Replay
  • HumanDeathnote
    1. Archmage, level 3
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadLucifer
    1. Death Knight, level 4
    2. Lich, level 3
    3. Crypt Lord, level 2
vs
Game length
00:14:42
Patch
2.00
Downloads
50
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Deathnote (Odinnsdagr#2292)

249 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant22
  • Footman10
  • Flying Machine3
  • Gryphon Rider3
  • Knight2

Buildings

  • Farm8
  • Scout Tower8
  • Guard Tower6
  • Workshop3
  • Barracks2
  • Gryphon Aviary2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Swords
  • Animal War Training
  • Storm Hammers

Items

  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Lesser Clarity Potion1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 112 9 10 28 35 6
Used 611 33 28 658 69 138
Actions by type
Right clicks
804
Selections
513
Control group selections
1537
Control groups set
200
Build and train orders
126
Abilities
26
Basic commands
182
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Lucifer (Lucifer#34735)

283 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Ghoul12
  • Crypt Fiend7
  • Acolyte6
  • Obsidian Statue5
  • Abomination1

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form
  • Web
  • Disease Cloud
  • Creature Attack

Items

  • Rod of Necromancy3
  • Scroll of Town Portal2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 127 21 16 2 2 1
Used 471 251 37 194 175 119
Actions by type
Right clicks
1470
Selections
549
Control group selections
1247
Control groups set
169
Build and train orders
112
Abilities
43
Basic commands
293
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
10,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,559 3:40 5,118 7:21 7,676 11:01 10,235 14:42
Army2,980
Economy2,035
Production1,200
Technology1,530
Support2,490
Undead
9,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,559 3:40 5,118 7:21 7,676 11:01 10,235 14:42
Army4,185
Economy450
Production520
Technology1,095
Support2,870
14:42 / 14:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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