Replay
  • UndeadVeS
    1. Death Knight, level 3
    2. Lich, level 3
    3. Crypt Lord, level 2
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 3
vs
Game length
00:14:44
Patch
2.00
Downloads
33
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

VeS (veS#1614)

199 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Crypt Fiend7
  • Obsidian Statue4
  • Acolyte3
  • Ghoul3
  • Gargoyle1

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Web
  • Destroyer Form
  • Burrow

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 32 3 2 3 1 1
Used 297 79 47 155 135 158
Actions by type
Right clicks
1258
Selections
424
Control group selections
871
Control groups set
42
Build and train orders
90
Abilities
36
Basic commands
25
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

280 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Acolyte9
  • Ghoul9
  • Obsidian Statue4
  • Crypt Fiend3

Buildings

  • Ziggurat7
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature AttackLevel 2
  • Burrow

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 123456
Set 34 10 5 1 1 5
Used 653 402 58 103 216 186
Actions by type
Right clicks
1451
Selections
549
Control group selections
1618
Control groups set
56
Build and train orders
111
Abilities
35
Basic commands
40
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,965 3:41 3,930 7:22 5,895 11:03 7,860 14:44
Army2,840
Economy225
Production520
Technology1,140
Support2,745
Undead
7,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,965 3:41 3,930 7:22 5,895 11:03 7,860 14:44
Army2,525
Economy675
Production520
Technology1,095
Support3,045
14:44 / 14:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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