Replay
  • UndeadVeS
    1. Crypt Lord, level 2
    2. Death Knight, level 1
  • UndeadDecept
    1. Lich, level 3
vs
Game length
00:07:22
Patch
2.00
Downloads
30
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

VeS (veS#1614)

222 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul8
  • Acolyte4

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Haunted Gold Mine1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Mana1

Control groups

Group 13456
Set 28 1 1 1 1
Used 107 56 232 167 187
Actions by type
Right clicks
429
Selections
154
Control group selections
749
Control groups set
32
Build and train orders
41
Abilities
6
Basic commands
33
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

241 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul10
  • Acolyte6

Buildings

  • Ziggurat3
  • Graveyard2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2

Control groups

Group 123456
Set 29 2 3 1 1 2
Used 115 12 63 63 211 174
Actions by type
Right clicks
641
Selections
174
Control group selections
638
Control groups set
38
Build and train orders
35
Abilities
13
Basic commands
20
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,056 1:50 2,113 3:41 3,169 5:31 4,225 7:22
Army960
Economy750
Production380
Technology420
Support1,145
Undead
4,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,056 1:50 2,113 3:41 3,169 5:31 4,225 7:22
Army1,200
Economy450
Production520
Technology745
Support1,310
7:22 / 7:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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