Replay
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:10:45
Patch
2.00
Downloads
26
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

145 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1
  • BlademasterLevel 1
    1. Mirror Image level 1

Units

  • Peon28
  • Troll Headhunter/Berserker8
  • Tauren3
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow4
  • Fortress2
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Ranged Weapons
  • Spiked Barricades
  • Troll Regeneration
  • Berserker Upgrade
  • Pulverize

Items

  • Potion of Mana2
  • Orb of Lightning1
  • Scroll of Speed1

Control groups

Group 13456
Set 76 4 4 2 2
Used 178 0 53 60 69
Actions by type
Right clicks
528
Selections
272
Control group selections
360
Control groups set
88
Build and train orders
93
Abilities
4
Basic commands
61
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Arek (arek#2306)

146 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant11
  • Rifleman8
  • Footman7
  • Priest3

Buildings

  • Farm8
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Priest Training
  • Long Rifles

Control groups

Group 1234
Set 42 6 5 1
Used 118 16 15 116
Group 5690
Set 1 2 1 3
Used 92 16 0 14
Actions by type
Right clicks
605
Selections
244
Control group selections
387
Control groups set
61
Build and train orders
93
Abilities
12
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

OrcData incomplete
7,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,874 2:41 3,748 5:22 5,621 8:03 7,495 10:45
Army2,055
Economy2,100
Production630
Technology1,240
Support1,470

Partial spend: actions with unknown prices are excluded.

Human
5,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,874 2:41 3,748 5:22 5,621 8:03 7,495 10:45
Army2,990
Economy825
Production490
Technology465
Support970
10:45 / 10:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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