Replay
  • Night ElfKevin
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 4
    3. Demon Hunter, level 3
  • UndeadLucifer
    1. Death Knight, level 5
    2. Lich, level 5
vs
Game length
00:23:39
Patch
2.00
Downloads
34
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

183 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 2
  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1

Units

  • Wisp31
  • Dryad9
  • Archer8
  • Chimaera6
  • Hippogryph5
  • Druid of the Claw4
  • Druid of the Talon4
  • Goblin Shredder3
  • Goblin Sapper1

Buildings

  • Moon Well7
  • Ancient of Lore4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Life2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Ancient of Wind1
  • Chimaera Roost1

Upgrades

  • Strength of the WildLevel 3
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Nature's Blessing
  • Mark of the ClawLevel 2
  • Druid of the Talon Training
  • Ultravision
  • Corrosive Breath

Items

  • Lesser Clarity Potion4
  • Scroll of Healing4
  • Staff of Preservation2
  • Potion of Healing2
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 123
Set 243 51 37
Used 541 177 137
Actions by type
Right clicks
1504
Selections
936
Control group selections
855
Control groups set
331
Build and train orders
209
Abilities
171
Basic commands
202
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Lucifer (Lucifer#34735)

333 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 1

Units

  • Ghoul23
  • Acolyte21
  • Crypt Fiend20
  • Obsidian Statue8
  • Banshee4
  • Abomination3
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat8
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Spirit Tower1
  • Black Citadel1
  • Necropolis1
  • Temple of the Damned1

Upgrades

  • Cannibalize
  • Destroyer Form
  • Disease Cloud
  • Web
  • Creature AttackLevel 2
  • Banshee TrainingLevel 2
  • Creature Carapace
  • Burrow

Items

  • Potion of Mana4
  • Scroll of Town Portal4
  • Potion of Healing3
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 182 40 5 3 7 1
Used 1205 776 22 401 328 156
Actions by type
Right clicks
2532
Selections
1213
Control group selections
2888
Control groups set
238
Build and train orders
199
Abilities
117
Basic commands
527
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

NightelfData incomplete
19,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,113 5:54 10,225 11:49 15,338 17:44 20,450 23:39
Army8,025
Economy2,540
Production1,420
Technology1,380
Support5,715

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
20,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,113 5:54 10,225 11:49 15,338 17:44 20,450 23:39
Army10,195
Economy2,025
Production1,015
Technology1,340
Support5,875

Partial spend: actions with unknown prices are excluded.

23:39 / 23:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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