Replay
  • UndeadArczi
    1. Crypt Lord, level 3
  • UndeadDecept
    1. Lich, level 3
vs
Game length
00:08:11
Patch
2.00
Downloads
27
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Arczi (arczi#21951)

50 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul6
  • Crypt Fiend6
  • Acolyte3

Buildings

  • Ziggurat3
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy1

Control groups

Group 1
Set 5
Used 21
Actions by type
Right clicks
206
Selections
91
Control group selections
21
Control groups set
5
Build and train orders
27
Abilities
0
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

229 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul14
  • Acolyte9

Buildings

  • Ziggurat3
  • Graveyard2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 26 6 4 1 1 5
Used 150 30 64 56 200 180
Actions by type
Right clicks
652
Selections
199
Control group selections
680
Control groups set
43
Build and train orders
50
Abilities
12
Basic commands
17
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,283 2:02 2,565 4:05 3,848 6:08 5,130 8:11
Army2,010
Economy225
Production380
Technology420
Support945
Undead
5,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,283 2:02 2,565 4:05 3,848 6:08 5,130 8:11
Army1,680
Economy675
Production520
Technology645
Support1,610
8:11 / 8:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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