Replay
  • UndeadArczi
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 2
  • UndeadDecept
    1. Lich, level 5
    2. Death Knight, level 5
    3. Dark Ranger, level 4
vs
Game length
00:16:44
Patch
2.00
Downloads
24
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Arczi (arczi#21951)

77 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 1
    3. Spiked Carapace level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Crypt Fiend16
  • Acolyte3
  • Ghoul2
  • Obsidian Statue1
  • Abomination1

Buildings

  • Ziggurat4
  • Nerubian Tower2
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Spirit Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 15 3
Used 82 40
Actions by type
Right clicks
744
Selections
228
Control group selections
122
Control groups set
18
Build and train orders
59
Abilities
14
Basic commands
1
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

282 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Silence level 2

Units

  • Acolyte15
  • Ghoul8
  • Obsidian Statue5
  • Crypt Fiend5

Buildings

  • Ziggurat8
  • Tomb of Relics2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature AttackLevel 2

Items

  • Rod of Necromancy2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 123456
Set 42 11 6 1 1 4
Used 793 422 104 171 240 199
Actions by type
Right clicks
1608
Selections
587
Control group selections
1929
Control groups set
65
Build and train orders
117
Abilities
85
Basic commands
36
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
7,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,330 4:11 4,660 8:22 6,990 12:33 9,320 16:44
Army4,120
Economy225
Production520
Technology1,090
Support1,770
Undead
9,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,330 4:11 4,660 8:22 6,990 12:33 9,320 16:44
Army3,035
Economy1,125
Production520
Technology1,165
Support3,475
16:44 / 16:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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