Replay
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 3
  • UndeadArczi
    1. Crypt Lord, level 3
    2. Death Knight, level 1
vs
Game length
00:12:17
Patch
2.00
Downloads
31
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Decept (Decept#2676)

225 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul17
  • Acolyte5
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Backpack
  • Unholy Strength

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Boots of Speed1
  • Potion of Healing1
  • Scroll of Healing1
  • Scroll of Protection1
  • Orb of Corruption1

Control groups

Group 123456
Set 35 10 4 1 1 4
Used 323 143 47 87 184 169
Actions by type
Right clicks
1037
Selections
387
Control group selections
953
Control groups set
55
Build and train orders
75
Abilities
25
Basic commands
16
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arczi (arczi#21951)

64 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Crypt Fiend13
  • Acolyte7
  • Ghoul4

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Rod of Necromancy3

Control groups

Group 12
Set 14 1
Used 47 0
Actions by type
Right clicks
414
Selections
170
Control group selections
47
Control groups set
15
Build and train orders
49
Abilities
5
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Undead
7,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,856 3:04 3,713 6:08 5,569 9:12 7,425 12:17
Army2,640
Economy375
Production520
Technology895
Support2,995
Undead
6,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,856 3:04 3,713 6:08 5,569 9:12 7,425 12:17
Army3,275
Economy525
Production380
Technology620
Support1,395
12:17 / 12:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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