Replay
  • HumanArek
    1. Archmage, level 5
    2. Blood Mage, level 3
  • Night ElfHermeus
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:17:09
Patch
2.00
Downloads
27
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Arek (arek#2306)

147 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Peasant27
  • Rifleman13
  • Footman11
  • Sorceress4
  • Priest2
  • Spell Breaker2

Buildings

  • Farm12
  • Scout Tower9
  • Guard Tower3
  • Arcane Sanctum3
  • Arcane Tower2
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • GunpowderLevel 3
  • Long Rifles
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • PlatingLevel 2

Items

  • Scroll of Healing2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 84 11 10 3
Used 221 42 16 137
Group 5690
Set 6 2 1 6
Used 97 17 10 22
Actions by type
Right clicks
1000
Selections
413
Control group selections
562
Control groups set
123
Build and train orders
155
Abilities
47
Basic commands
23
Item uses
2
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Hermeus (Hermeus#21468)

159 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp19
  • Druid of the Claw8
  • Archer3
  • Dryad2
  • Huntress1

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Moonstone1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123
Set 1 1 4
Used 195 199 18
Actions by type
Right clicks
1320
Selections
629
Control group selections
412
Control groups set
6
Build and train orders
109
Abilities
72
Basic commands
3
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Human
13,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,498 4:17 6,995 8:34 10,493 12:51 13,990 17:09
Army5,470
Economy2,410
Production790
Technology1,065
Support4,255
Nightelf
8,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,498 4:17 6,995 8:34 10,493 12:51 13,990 17:09
Army2,915
Economy1,140
Production640
Technology700
Support3,095
17:09 / 17:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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