Replay
  • UndeadGraVe
    1. Death Knight, level 3
    2. Lich, level 1
    3. Goblin Alchemist, level 1
  • OrcFiR
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:11:23
Patch
2.00
Downloads
32
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

GraVe (GraVe#2254)

211 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1
  • Goblin AlchemistLevel 1
    1. Acid Bomb level 1

Units

  • Ghoul31
  • Acolyte10
  • Gargoyle5
  • Obsidian Statue2

Buildings

  • Halls of the Dead8
  • Ziggurat4
  • Black Citadel2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy2
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 123456
Set 386 43 6 2 1 1
Used 194 99 0 158 189 11
Actions by type
Right clicks
680
Selections
212
Control group selections
651
Control groups set
439
Build and train orders
112
Abilities
25
Basic commands
68
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

FiR (FiR#2198)

129 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Wind Rider9
  • Peon7

Buildings

  • Orc Burrow4
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Envenomed Spears

Items

  • Healing Salve3
  • Scroll of Speed2
  • Orb of Lightning2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1245
Set 39 2 3 1
Used 70 0 159 173
Actions by type
Right clicks
586
Selections
208
Control group selections
402
Control groups set
45
Build and train orders
59
Abilities
18
Basic commands
6
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
11,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,880 2:50 5,760 5:41 8,640 8:32 11,520 11:23
Army4,995
Economy750
Production520
Technology3,485
Support1,770

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
6,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,880 2:50 5,760 5:41 8,640 8:32 11,520 11:23
Army2,385
Economy525
Production470
Technology1,055
Support2,380

Partial spend: actions with unknown prices are excluded.

11:23 / 11:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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