Replay
  • OrcFiR
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
  • UndeadGonzoTramer
    1. Death Knight, level 3
    2. Lich, level 1
vs
Game length
00:11:35
Patch
2.00
Downloads
25
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

161 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon7
  • Grunt4
  • Raider3
  • Troll Headhunter/Berserker1
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Ensnare

Items

  • Healing Salve4
  • Scroll of Speed2
  • Circlet of Nobility1
  • Potion of Healing1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 16 10 1 2 1
Used 96 72 159 174 125
Actions by type
Right clicks
707
Selections
239
Control group selections
626
Control groups set
30
Build and train orders
69
Abilities
24
Basic commands
8
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GonzoTramer (GonzoTramer#2346)

178 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul12
  • Acolyte7
  • Crypt Fiend4
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Halls of the Dead4
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Web

Items

  • Rod of Necromancy2
  • Wand of Negation2
  • Sacrificial Skull1
  • Potion of Mana1
  • Dust of Appearance1

Control groups

Group 1245
Set 44 1 5 1
Used 181 14 120 103
Actions by type
Right clicks
886
Selections
288
Control group selections
418
Control groups set
51
Build and train orders
60
Abilities
34
Basic commands
133
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Orc
6,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,025 2:53 4,050 5:47 6,075 8:41 8,100 11:35
Army1,730
Economy525
Production830
Technology690
Support2,675
Undead
8,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,025 2:53 4,050 5:47 6,075 8:41 8,100 11:35
Army2,900
Economy525
Production900
Technology1,805
Support1,970
11:35 / 11:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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