Replay
  • UndeadVeS
    1. Death Knight, level 3
    2. Lich, level 2
    3. Pit Lord, level 1
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:11:06
Patch
2.00
Downloads
27
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

VeS (veS#1614)

222 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • Pit LordLevel 1
    1. Rain of Fire level 1

Units

  • Ghoul9
  • Acolyte4
  • Obsidian Statue4

Buildings

  • Ziggurat7
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy2
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 123456
Set 31 3 1 3 1 3
Used 137 45 32 218 163 155
Actions by type
Right clicks
979
Selections
354
Control group selections
750
Control groups set
42
Build and train orders
62
Abilities
23
Basic commands
36
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Arek (arek#2306)

139 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant23
  • Footman9

Buildings

  • Scout Tower6
  • Farm5
  • Guard Tower3
  • Barracks2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Masonry

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1234590
Set 42 2 3 2 2 1 6
Used 111 3 15 100 90 4 29
Actions by type
Right clicks
648
Selections
224
Control group selections
352
Control groups set
58
Build and train orders
79
Abilities
2
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

Undead
5,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,685 2:46 3,370 5:33 5,055 8:19 6,740 11:06
Army1,880
Economy300
Production720
Technology820
Support2,220
Human
6,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,685 2:46 3,370 5:33 5,055 8:19 6,740 11:06
Army1,215
Economy2,110
Production780
Technology920
Support1,715
11:06 / 11:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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