Replay
  • Night ElfHermeus
    1. Demon Hunter, level 1
  • HumanKroLu
    1. Archmage, level 1
vs
Game length
00:06:18
Patch
2.00
Downloads
31
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Hermeus (Hermeus#21468)

157 APM

Heroes

  • Demon HunterLevel 1
    1. Evasion level 1

Units

  • Wisp12
  • Archer6
  • Glaive Thrower2

Buildings

  • Moon Well6
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Circlet of Nobility1

Control groups

Group 123
Set 2 1 1
Used 82 87 3
Actions by type
Right clicks
411
Selections
203
Control group selections
172
Control groups set
4
Build and train orders
32
Abilities
3
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
7
Escape presses
1

KroLu (активацияяшм#1305)

235 APM

Heroes

  • ArchmageLevel 1
    1. Summon Water Elemental level 1

Units

  • Peasant15

Buildings

  • Guard Tower8
  • Scout Tower6
  • Farm2
  • Altar of Kings2
  • Lumber Mill1

Upgrades

  • Backpack

Control groups

Group 126
Set 8 1 3
Used 32 2 127
Actions by type
Right clicks
790
Selections
194
Control group selections
161
Control groups set
12
Build and train orders
95
Abilities
0
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
3,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 973 1:34 1,945 3:09 2,918 4:43 3,890 6:18
Army1,200
Economy720
Production480
Technology0
Support1,490
Human
2,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 973 1:34 1,945 3:09 2,918 4:43 3,890 6:18
Army0
Economy1,125
Production360
Technology610
Support460
6:18 / 6:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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