Replay
  • HumanByakurai
    1. Dark Ranger, level 4
    2. Mountain King, level 1
  • UndeadArczi
    1. Crypt Lord, level 5
    2. Death Knight, level 2
    3. Lich, level 2
vs
Game length
00:14:55
Patch
2.00
Downloads
28
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Byakurai (Byakurai#2388)

99 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Footman16
  • Peasant15
  • Knight2

Buildings

  • Scout Tower5
  • Guard Tower4
  • Farm3
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Defend
  • Plating

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123
Set 10 1 1
Used 6 0 7
Actions by type
Right clicks
921
Selections
308
Control group selections
13
Control groups set
12
Build and train orders
59
Abilities
33
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Arczi (arczi#21951)

80 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 1
    3. Spiked Carapace level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Crypt Fiend11
  • Acolyte2
  • Ghoul2
  • Abomination2
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Disease Cloud

Items

  • Rod of Necromancy2
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 14 5
Used 55 35
Actions by type
Right clicks
735
Selections
203
Control group selections
90
Control groups set
19
Build and train orders
50
Abilities
15
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,761 3:43 3,523 7:27 5,284 11:11 7,045 14:55
Army2,650
Economy1,125
Production340
Technology1,140
Support1,075
Undead
7,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,761 3:43 3,523 7:27 5,284 11:11 7,045 14:55
Army3,285
Economy150
Production520
Technology845
Support2,245
14:55 / 14:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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