Replay
  • HumanPowermkd
    1. Archmage, level 4
    2. Mountain King, level 1
  • OrcJehu
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
vs
Game length
00:13:06
Patch
2.00
Downloads
35
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Powermkd (power#22779)

277 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant28
  • Footman17
  • Rifleman2
  • Forest Troll Berserker1

Buildings

  • Scout Tower9
  • Farm6
  • Arcane Tower3
  • Guard Tower3
  • Blacksmith2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1

Upgrades

  • Lumber Harvesting

Items

  • Boots of Speed1
  • Potion of Invisibility1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 12456
Set 81 40 3 2 9
Used 412 115 335 324 270
Actions by type
Right clicks
735
Selections
413
Control group selections
1456
Control groups set
135
Build and train orders
147
Abilities
40
Basic commands
422
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Jehu (Jehu#2828)

255 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. Shockwave level 2

Units

  • Peon15
  • Raider7
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow6
  • Beastiary3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1

Upgrades

  • Ranged Weapons
  • Spiked BarricadesLevel 2
  • Reinforced Defenses
  • Ensnare
  • Pillage

Items

  • Scroll of Speed4
  • Lesser Clarity Potion3
  • Healing Salve2
  • Staff of Teleportation1

Control groups

Group 12456
Set 37 3 3 2 2
Used 299 24 210 212 260
Actions by type
Right clicks
1331
Selections
393
Control group selections
1005
Control groups set
47
Build and train orders
108
Abilities
38
Basic commands
172
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,313 3:16 4,625 6:33 6,938 9:49 9,250 13:06
Army2,950
Economy2,485
Production640
Technology740
Support2,435
Orc
7,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,313 3:16 4,625 6:33 6,938 9:49 9,250 13:06
Army2,070
Economy1,510
Production795
Technology515
Support2,310
13:06 / 13:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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