Replay
  • UndeadEdo
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 1
  • UndeadLucifer
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 3
vs
Game length
00:17:35
Patch
2.00
Downloads
34
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

185 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Acolyte16
  • Crypt Fiend8
  • Ghoul7
  • Obsidian Statue6

Buildings

  • Ziggurat8
  • Spirit Tower4
  • Crypt2
  • Black Citadel2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Web
  • Creature Attack
  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Potion of Healing2
  • Sacrificial Skull1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 68 16 23
Used 344 280 67
Actions by type
Right clicks
1586
Selections
557
Control group selections
691
Control groups set
107
Build and train orders
132
Abilities
57
Basic commands
30
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Lucifer (Lucifer#34735)

290 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Acolyte18
  • Ghoul17
  • Obsidian Statue10
  • Crypt Fiend3
  • Gargoyle1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1
  • Necropolis1
  • Nerubian Tower1
  • Spirit Tower1

Upgrades

  • Backpack
  • Cannibalize
  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Dust of Appearance6
  • Rod of Necromancy2
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Circlet of Nobility1
  • Potion of Invisibility1

Control groups

Group 123456
Set 164 43 3 2 6 1
Used 599 313 35 271 204 117
Actions by type
Right clicks
1785
Selections
751
Control group selections
1539
Control groups set
219
Build and train orders
181
Abilities
81
Basic commands
444
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
11,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,155 4:23 6,310 8:47 9,465 13:11 12,620 17:35
Army3,760
Economy1,650
Production720
Technology1,900
Support3,020
UndeadData incomplete
12,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,155 4:23 6,310 8:47 9,465 13:11 12,620 17:35
Army4,860
Economy1,800
Production700
Technology1,115
Support4,145

Partial spend: actions with unknown prices are excluded.

17:35 / 17:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays