Replay
  • OrcEna1337
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
  • UndeadEdo
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
vs
Game length
00:17:34
Patch
2.00
Downloads
30
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Ena1337 (ANALysis#21996)

174 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Troll Headhunter/Berserker10
  • Peon9
  • Spirit Walker3
  • Troll Headhunter/Berserker2
  • Kodo Beast1
  • Tauren1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Watch Tower2
  • Altar of Storms1
  • Stronghold1
  • War Mill1
  • Barracks1
  • Fortress1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Berserker Upgrade
  • Spirit Walker Training
  • Reinforced DefensesLevel 3
  • Ranged Weapons
  • War Drums Damage Increase
  • Armor
  • Pulverize
  • Melee Weapons
  • Spiked Barricades

Items

  • Lesser Clarity Potion5
  • Circlet of Nobility4
  • Scroll of Speed3
  • Scroll of Healing3
  • Healing Salve2
  • Potion of Lesser Invulnerability2
  • Orb of Lightning1
  • Potion of Mana1
  • Tiny Great Hall1
  • Boots of Speed1

Control groups

Group 123457
Set 36 2 11 8 6 3
Used 340 1 15 94 154 0
Actions by type
Right clicks
1220
Selections
504
Control group selections
604
Control groups set
66
Build and train orders
138
Abilities
58
Basic commands
271
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Edo (EdoBoi#2276)

186 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Ghoul15
  • Obsidian Statue5
  • Acolyte2
  • Frost Wyrm2
  • Gargoyle1

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Wand of Negation1
  • Sacrificial Skull1
  • Orb of Corruption1
  • Dust of Appearance1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 55 16 25
Used 288 221 66
Actions by type
Right clicks
1577
Selections
599
Control group selections
575
Control groups set
96
Build and train orders
128
Abilities
62
Basic commands
25
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
10,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,654 4:23 5,308 8:47 7,961 13:10 10,615 17:34
Army2,740
Economy675
Production640
Technology990
Support5,570

Partial spend: actions with unknown prices are excluded.

Undead
8,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,654 4:23 5,308 8:47 7,961 13:10 10,615 17:34
Army3,745
Economy150
Production670
Technology820
Support2,645
17:34 / 17:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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