Replay
vs
Game length
00:06:27
Patch
2.00
Downloads
29
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Azshara-QueeN (AzsharaQueeN#2924)

269 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Acolyte5
  • Ghoul4
  • Crypt Fiend3

Buildings

  • Ziggurat3
  • Graveyard2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1

Items

  • Rod of Necromancy2

Control groups

Group 1245
Set 298 37 8 3
Used 134 20 54 11
Actions by type
Right clicks
757
Selections
106
Control group selections
219
Control groups set
346
Build and train orders
28
Abilities
13
Basic commands
12
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Deathnote (Odinnsdagr#2292)

244 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman6

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Control groups

Group 13456
Set 19 11 20 8 5
Used 169 36 315 34 140
Actions by type
Right clicks
262
Selections
176
Control group selections
694
Control groups set
63
Build and train orders
43
Abilities
1
Basic commands
105
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 903 1:36 1,805 3:13 2,708 4:50 3,610 6:27
Army1,125
Economy375
Production380
Technology420
Support1,310
Human
2,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 903 1:36 1,805 3:13 2,708 4:50 3,610 6:27
Army810
Economy750
Production340
Technology320
Support570
6:27 / 6:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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