Replay
  • Night ElfSoYma
    1. Firelord, level 4
    2. Pandaren Brewmaster, level 2
  • UndeadNightDevil
    1. Death Knight, level 3
    2. Lich, level 2
    3. Goblin Tinker, level 1
vs
Game length
00:11:55
Patch
2.00
Downloads
26
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

SoYma (SoYma#2943)

299 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • Pandaren BrewmasterLevel 2
    1. Drunken Haze level 1
    2. Breath of Fire level 1

Units

  • Wisp17
  • Archer7
  • Druid of the Claw7
  • Dryad3
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 61 4 1 3 1
Used 697 244 882 50 2
Actions by type
Right clicks
811
Selections
387
Control group selections
1875
Control groups set
70
Build and train orders
75
Abilities
42
Basic commands
7
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

NightDevil (NightDevil#21956)

253 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Ghoul9
  • Acolyte5
  • Crypt Fiend4
  • Obsidian Statue4

Buildings

  • Ziggurat4
  • Halls of the Dead3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 123456
Set 49 4 3 3 2 3
Used 351 140 115 294 79 78
Actions by type
Right clicks
1033
Selections
428
Control group selections
1057
Control groups set
64
Build and train orders
63
Abilities
58
Basic commands
64
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
8,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,139 2:58 4,278 5:57 6,416 8:56 8,555 11:55
Army3,505
Economy1,360
Production820
Technology700
Support2,170
UndeadData incomplete
7,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,139 2:58 4,278 5:57 6,416 8:56 8,555 11:55
Army2,740
Economy375
Production720
Technology1,460
Support1,920
11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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