Replay
  • HumanAnima
    1. Archmage, level 6
    2. Mountain King, level 5
  • HumanHawK
    1. Archmage, level 5
    2. Goblin Alchemist, level 5
vs
Game length
00:23:57
Patch
1.30
Downloads
167
Amazonia
Highlight
Silver highlight
Game
1v1 on patch 1.30 (build 6061)
File
.w3g
Uploaded
Sep 3, 2018 by x3-DemoN
Game breakdown

Anima (Animaa)

234 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Peasant21
  • Spell Breaker14
  • Priest10
  • Footman9

Buildings

  • Farm9
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Scroll of Regeneration7
  • Potion of Lesser Invulnerability6
  • Lesser Clarity Potion6
  • Potion of Mana3
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 123456
Set 97 23 5 2 1 1
Used 553 221 77 244 223 212
Actions by type
Right clicks
2187
Selections
1043
Control group selections
1530
Control groups set
129
Build and train orders
233
Abilities
93
Basic commands
272
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

HawK (LookAround)

265 APM

Heroes

  • ArchmageLevel 5
  • Goblin AlchemistLevel 5

Units

  • Peasant16
  • Spell Breaker12
  • Priest11
  • Footman7
  • Goblin Shredder1
  • Forest Troll Berserker1

Buildings

  • Farm7
  • Arcane Vault3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Backpack
  • Swords
  • Plating

Items

  • Lesser Clarity Potion8
  • Potion of Lesser Invulnerability5
  • Scroll of Town Portal2
  • Potion of Healing2
  • Scroll of Healing2
  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 93 31 19 20
Used 1003 568 206 226
Group 5678
Set 1 3 8 1
Used 82 3 14 27
Actions by type
Right clicks
1867
Selections
1426
Control group selections
2129
Control groups set
176
Build and train orders
162
Abilities
122
Basic commands
350
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Human
14,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,659 5:59 7,318 11:58 10,976 17:57 14,635 23:57
Army5,575
Economy1,960
Production820
Technology460
Support5,820
Human
13,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,659 5:59 7,318 11:58 10,976 17:57 14,635 23:57
Army5,630
Economy1,585
Production640
Technology510
Support4,635
23:57 / 23:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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