Replay
  • OrcSushiCore
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
  • Night ElfChuuti
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
vs
Game length
00:18:46
Patch
2.00
Downloads
30
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

SushiCore (SushiCore#2867)

212 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon12
  • Troll Witch Doctor10
  • Troll Headhunter/Berserker5
  • Grunt4
  • Tauren4
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow5
  • Beastiary4
  • Fortress3
  • Altar of Storms2
  • Voodoo Lounge2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1
  • Tauren Totem1

Upgrades

  • Witch Doctor TrainingLevel 2
  • Pulverize
  • Berserker Upgrade
  • Armor

Items

  • Lesser Clarity Potion6
  • Scroll of Healing4
  • Healing Salve3
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Speed1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Tiny Great Hall1
  • Potion of Mana1
  • Potion of Invisibility1

Control groups

Group 1234
Set 32 19 1 4
Used 281 221 170 230
Actions by type
Right clicks
1683
Selections
698
Control group selections
902
Control groups set
56
Build and train orders
157
Abilities
53
Basic commands
192
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Chuuti (Chuuti#2100)

121 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Mana Burn level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 2

Units

  • Wisp23
  • Druid of the Claw9
  • Dryad6
  • Archer4

Buildings

  • Ancient of Lore7
  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Well Spring
  • Mark of the Claw
  • Abolish Magic

Items

  • Potion of Lesser Invulnerability2
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 13456
Set 17 2 3 2 2
Used 82 2 82 62 24
Actions by type
Right clicks
1168
Selections
441
Control group selections
252
Control groups set
26
Build and train orders
122
Abilities
60
Basic commands
39
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

OrcData incomplete
13,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,325 4:41 6,650 9:23 9,975 14:04 13,300 18:46
Army4,450
Economy900
Production1,405
Technology1,465
Support5,080

Partial spend: actions with unknown prices are excluded.

Nightelf
11,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,325 4:41 6,650 9:23 9,975 14:04 13,300 18:46
Army3,685
Economy1,720
Production1,565
Technology850
Support3,375
18:46 / 18:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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