Replay
  • HumanSharky
    1. Archmage, level 3
vs
Game length
00:05:18
Patch
2.00
Downloads
26
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by kover2177
Game breakdown

Sharky (RobotNinja#2136641)

253 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Footman6

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Control groups

Group 12345
Set 19 1 6 1 2
Used 113 0 75 153 194
Actions by type
Right clicks
228
Selections
175
Control group selections
535
Control groups set
29
Build and train orders
51
Abilities
0
Basic commands
92
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ThreeWayKay (ThreeWayKay#2610)

139 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant12
  • Footman5

Buildings

  • Farm4
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Control groups

Group 12890
Set 4 2 1 1 1
Used 48 8 78 88 86
Actions by type
Right clicks
156
Selections
91
Control group selections
308
Control groups set
9
Build and train orders
31
Abilities
0
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
2,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 776 1:19 1,553 2:39 2,329 3:58 3,105 5:18
Army810
Economy825
Production340
Technology390
Support350
Human
3,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 776 1:19 1,553 2:39 2,329 3:58 3,105 5:18
Army675
Economy1,670
Production340
Technology70
Support350
5:18 / 5:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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