Replay
  • Night ElfFoggy
    1. Demon Hunter, level 2
  • UndeadLucifer
    1. Death Knight, level 3
vs
Game length
00:07:47
Patch
2.00
Downloads
45
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by Stowka
Game breakdown

Foggy (RPTRFoggy#2278)

281 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1

Units

  • Wisp17
  • Archer3
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well3
  • Ancient of War2
  • Tree of Life2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 1235678
Set 3 70 2 3 3 3 3
Used 4 96 0 232 147 193 4
Actions by type
Right clicks
717
Selections
205
Control group selections
676
Control groups set
87
Build and train orders
40
Abilities
21
Basic commands
187
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Lucifer (Lucifer#34735)

299 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul32
  • Acolyte8

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Cannibalize

Items

  • Sacrificial Skull2
  • Rod of Necromancy2
  • Dust of Appearance1
  • Circlet of Nobility1

Control groups

Group 123456
Set 85 24 1 1 2 1
Used 195 4 1 204 126 63
Actions by type
Right clicks
944
Selections
254
Control group selections
593
Control groups set
114
Build and train orders
76
Abilities
18
Basic commands
59
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
4,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,779 1:56 3,558 3:53 5,336 5:50 7,115 7:47
Army830
Economy1,700
Production480
Technology320
Support900
UndeadData incomplete
7,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,779 1:56 3,558 3:53 5,336 5:50 7,115 7:47
Army3,840
Economy825
Production560
Technology420
Support1,470

Partial spend: actions with unknown prices are excluded.

7:47 / 7:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays