Replay
  • HumanKas
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:13:29
Patch
2.00
Downloads
26
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

219 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Rifleman11
  • Peasant8
  • Footman4
  • Priest4
  • Spell Breaker4
  • Sorceress3

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Backpack
  • Long Rifles
  • GunpowderLevel 2

Items

  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 30 17 8 8 4
Used 344 195 111 131 139
Actions by type
Right clicks
791
Selections
616
Control group selections
920
Control groups set
67
Build and train orders
94
Abilities
31
Basic commands
388
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

OleksiiRadko (Leshka#21750)

326 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp16
  • Druid of the Claw6
  • Archer5
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Abolish Magic

Items

  • Moonstone2
  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 54 18 3 17 10 4
Used 699 506 312 308 321 1
Actions by type
Right clicks
1204
Selections
514
Control group selections
2147
Control groups set
106
Build and train orders
83
Abilities
66
Basic commands
202
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
8,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,084 3:22 4,168 6:44 6,251 10:06 8,335 13:29
Army4,660
Economy600
Production670
Technology445
Support1,820
Nightelf
8,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,084 3:22 4,168 6:44 6,251 10:06 8,335 13:29
Army2,325
Economy960
Production640
Technology1,120
Support3,290
13:29 / 13:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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