Replay
  • OrcNikoMalick
    1. Far Seer, level 3
    2. Firelord, level 3
  • HumanKas
    1. Archmage, level 4
    2. Mountain King, level 5
vs
Game length
00:14:59
Patch
2.00
Downloads
29
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by Stowka
Game breakdown

NikoMalick (NikoMalick#2811)

246 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1

Units

  • Peon14
  • Raider14
  • Grunt8

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Great Hall2
  • Stronghold2
  • Beastiary2
  • Barracks1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Ensnare
  • Melee Weapons
  • Reinforced Defenses

Items

  • Healing Salve5
  • Potion of Healing4
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 150 1 9 2 2
Used 289 0 167 310 336
Actions by type
Right clicks
1632
Selections
514
Control group selections
1102
Control groups set
164
Build and train orders
124
Abilities
80
Basic commands
7
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Kas (MagicGnome#221204)

215 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Thunder Clap level 2

Units

  • Peasant11
  • Sorceress8
  • Priest6
  • Footman5
  • Ogre Mauler1

Buildings

  • Farm7
  • Altar of Kings3
  • Scout Tower3
  • Arcane Tower3
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion2
  • Potion of Mana1

Control groups

Group 12345
Set 23 27 7 7 3
Used 236 183 104 133 125
Actions by type
Right clicks
1131
Selections
692
Control group selections
781
Control groups set
67
Build and train orders
100
Abilities
60
Basic commands
323
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
10,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,728 3:44 5,455 7:29 8,183 11:14 10,910 14:59
Army4,120
Economy1,820
Production830
Technology755
Support3,385
Human
6,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,728 3:44 5,455 7:29 8,183 11:14 10,910 14:59
Army3,025
Economy825
Production1,000
Technology530
Support1,520
14:59 / 14:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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