Replay
  • HumanKas
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
  • Night ElfOleksiiRadko
    1. Firelord, level 3
    2. Naga Sea Witch, level 2
    3. Priestess of the Moon, level 1
vs
Game length
00:12:00
Patch
2.00
Downloads
24
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

207 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Rifleman12
  • Peasant11
  • Priest5
  • Footman3
  • Sorceress3
  • Spell Breaker1

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration1

Control groups

Group 12345
Set 35 16 7 7 3
Used 238 118 122 184 165
Actions by type
Right clicks
681
Selections
522
Control group selections
827
Control groups set
68
Build and train orders
86
Abilities
12
Basic commands
245
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

OleksiiRadko (Leshka#21750)

269 APM

Heroes

  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • Priestess of the MoonLevel 1
    1. Trueshot Aura level 1

Units

  • Wisp30
  • Archer11
  • Druid of the Claw4

Buildings

  • Moon Well7
  • Ancient of Wonders4
  • Ancient of War2
  • Tree of Ages2
  • Tree of Life1
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing7
  • Staff of Preservation3
  • Orb of Venom3
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 1234567
Set 71 13 2 7 3 3 1
Used 442 247 81 125 379 3 0
Actions by type
Right clicks
898
Selections
549
Control group selections
1277
Control groups set
100
Build and train orders
118
Abilities
45
Basic commands
177
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,834 3:00 5,668 6:00 8,501 9:00 11,335 12:00
Army4,220
Economy825
Production670
Technology605
Support1,120
NightelfData incomplete
11,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,834 3:00 5,668 6:00 8,501 9:00 11,335 12:00
Army2,450
Economy2,140
Production635
Technology1,020
Support5,090
12:00 / 12:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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