Replay
  • Night ElfD1ney
    1. Warden, level 2
  • HumanKas
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:07:19
Patch
2.00
Downloads
28
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 15, 2026 by Stowka
Game breakdown

D1ney (Danny#24518)

113 APM

Heroes

  • WardenLevel 2
    1. Shadow Strike level 1
    2. Blink level 1

Units

  • Archer12
  • Wisp11

Buildings

  • Moon Well4
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1

Control groups

Group 12456
Set 4 5 1 3 3
Used 6 9 23 29 21
Actions by type
Right clicks
433
Selections
162
Control group selections
88
Control groups set
16
Build and train orders
46
Abilities
17
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kas (MagicGnome#221204)

184 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant9
  • Rifleman4
  • Footman3
  • Priest1

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Control groups

Group 12345
Set 22 7 1 5 3
Used 136 51 93 100 126
Actions by type
Right clicks
355
Selections
230
Control group selections
506
Control groups set
38
Build and train orders
58
Abilities
2
Basic commands
125
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,015 1:49 2,030 3:39 3,045 5:29 4,060 7:19
Army1,560
Economy660
Production480
Technology640
Support720
Human
3,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,015 1:49 2,030 3:39 3,045 5:29 4,060 7:19
Army1,360
Economy675
Production670
Technology395
Support640
7:19 / 7:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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