Replay
  • Night ElfKevin
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Pit Lord, level 3
  • HumanSok
    1. Archmage, level 5
    2. Paladin, level 5
vs
Game length
00:20:32
Patch
2.00
Downloads
34
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 14, 2026 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

174 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1
  • Pit LordLevel 3
    1. Cleaving Attack level 1
    2. Howl of Terror level 2

Units

  • Wisp42
  • Druid of the Claw9
  • Archer5
  • Dryad5
  • Faerie Dragon4
  • Goblin Shredder1
  • Hippogryph1

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages2
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Strength of the Wild
  • Reinforced Hides
  • Mark of the Claw
  • BackpackLevel 2

Items

  • Scroll of Healing3
  • Orb of Venom3
  • Potion of Lesser Invulnerability2
  • Moonstone2
  • Potion of Mana2
  • Potion of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 123
Set 173 98 43
Used 268 110 114
Actions by type
Right clicks
1308
Selections
871
Control group selections
492
Control groups set
314
Build and train orders
245
Abilities
117
Basic commands
96
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Sok (moosangsung#1804)

239 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • PaladinLevel 5
    1. Holy Light level 3
    2. Devotion Aura level 2

Units

  • Peasant17
  • Priest9
  • Footman8
  • Knight7
  • Sorceress4
  • Flying Machine4
  • Spell Breaker2
  • Forest Troll Berserker1

Buildings

  • Farm10
  • Scout Tower7
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Guard Tower2
  • Arcane Sanctum2
  • Cannon Tower2
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • SwordsLevel 3
  • Priest TrainingLevel 2
  • PlatingLevel 3
  • Animal War TrainingLevel 3
  • Sorceress TrainingLevel 2
  • Fragmentation Shards
  • Flak CannonsLevel 2
  • GunpowderLevel 2

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Scroll of Healing4
  • Scroll of Town Portal2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Slow1

Control groups

Group 12345
Set 294 39 19 2 6
Used 638 453 93 13 115
Group 6790
Set 1 1 1 1
Used 43 39 49 59
Actions by type
Right clicks
1303
Selections
1110
Control group selections
1502
Control groups set
364
Build and train orders
234
Abilities
97
Basic commands
169
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
15,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,289 5:08 8,578 10:16 12,866 15:24 17,155 20:32
Army4,825
Economy2,860
Production1,275
Technology1,145
Support5,825

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
17,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,289 5:08 8,578 10:16 12,866 15:24 17,155 20:32
Army5,705
Economy2,045
Production1,120
Technology1,755
Support6,530

Partial spend: actions with unknown prices are excluded.

20:32 / 20:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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