Replay
  • Night ElfHunter
    1. Keeper of the Grove, level 6
    2. Firelord, level 4
    3. Goblin Alchemist, level 4
  • OrcSmurf
    1. Blademaster, level 6
    2. Shadow Hunter, level 2
vs
Game length
00:32:19
Patch
2.00
Downloads
82
Tidehunters 1.2
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 14, 2026 by Stowka
Game breakdown

Hunter (SimplyHunteR#1579)

269 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 3
    2. Entangling Roots level 3
  • FirelordLevel 4
    1. Soul Burn level 2
    2. Incinerate level 2
  • Goblin AlchemistLevel 4
    1. Acid Bomb level 2
    2. Healing Spray level 2

Units

  • Wisp20
  • Druid of the Talon10
  • Archer9

Buildings

  • Moon Well10
  • Tree of Life5
  • Ancient of Wonders3
  • Ancient of Wind3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Talon TrainingLevel 2

Items

  • Moonstone2
  • Potion of Healing2
  • Lesser Clarity Potion2
  • Staff of Teleportation2
  • Orb of Venom1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234
Set 131 62 3 1
Used 1328 222 326 401
Actions by type
Right clicks
2797
Selections
2275
Control group selections
2277
Control groups set
197
Build and train orders
132
Abilities
149
Basic commands
561
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Smurf (Smurf#24244)

173 APM

Heroes

  • BlademasterLevel 6
    1. Wind Walk level 3
    2. Critical Strike level 3
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Peon28
  • Raider15
  • Troll Headhunter/Berserker6
  • Troll Batrider6
  • Wind Rider1

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Altar of Storms2
  • Beastiary2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Great Hall1
  • Fortress1

Upgrades

  • Reinforced DefensesLevel 2
  • Ensnare
  • PillageLevel 2
  • Liquid Fire

Items

  • Lesser Clarity Potion12
  • Healing Salve10
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Lightning2
  • Scroll of Town Portal2
  • Scroll of Speed2
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 12456
Set 240 57 4 2 2
Used 411 150 232 233 88
Actions by type
Right clicks
2630
Selections
996
Control group selections
1114
Control groups set
305
Build and train orders
225
Abilities
131
Basic commands
5
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

NightelfData incomplete
11,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,510 8:04 7,020 16:09 10,530 24:14 14,040 32:19
Army2,520
Economy2,900
Production780
Technology700
Support4,545

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
14,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,510 8:04 7,020 16:09 10,530 24:14 14,040 32:19
Army4,735
Economy2,485
Production830
Technology915
Support5,075

Partial spend: actions with unknown prices are excluded.

32:19 / 32:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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