Replay
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 3
  • OrcHitman
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
vs
Game length
00:09:58
Patch
2.00
Downloads
67
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 9, 2026 by kover2177
Game breakdown

Moon (Moon#35134)

325 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp25
  • Druid of the Claw11
  • Ice Troll Berserker2
  • Archer1
  • Dryad1

Buildings

  • Moon Well4
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4

Items

  • Orb of Venom2
  • Staff of Teleportation1

Control groups

Group 12345
Set 140 53 153 4 2
Used 294 230 200 1 244
Group 67890
Set 3 3 4 4 4
Used 306 109 0 0 0
Actions by type
Right clicks
959
Selections
147
Control group selections
1384
Control groups set
370
Build and train orders
92
Abilities
36
Basic commands
142
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Hitman (Ethereal#1992)

239 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Serpent Ward level 3
    2. Healing Wave level 1

Units

  • Peon8
  • Grunt5
  • Raider4
  • Spirit Walker2
  • Ice Troll Berserker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve5
  • Scroll of Speed4
  • Dust of Appearance2
  • Lesser Clarity Potion2
  • Circlet of Nobility1

Control groups

Group 1234
Set 13 2 2 4
Used 125 71 436 383
Actions by type
Right clicks
609
Selections
333
Control group selections
1015
Control groups set
21
Build and train orders
143
Abilities
54
Basic commands
116
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
9,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,283 2:29 4,565 4:59 6,848 7:28 9,130 9:58 U U
Army3,570
Economy1,500
Production640
Technology1,400
Support2,020

Partial spend: actions with unknown prices are excluded.

Orc
6,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,283 2:29 4,565 4:59 6,848 7:28 9,130 9:58 U U
Army2,600
Economy985
Production640
Technology415
Support2,345
9:58 / 9:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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