Replay
  • HumanValdis
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcDaron
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:17:40
Patch
2.00
Downloads
33
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 9, 2026 by kover2177
Game breakdown

Valdis (Valdis#2809)

209 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Thunder Clap level 3

Units

  • Rifleman16
  • Priest11
  • Peasant10
  • Footman7
  • Sorceress1

Buildings

  • Farm7
  • Keep4
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Scroll of Healing3
  • Scroll of Regeneration2
  • Potion of Healing2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 37 13 4 2 2
Used 392 116 179 87 150
Actions by type
Right clicks
1447
Selections
842
Control group selections
924
Control groups set
58
Build and train orders
143
Abilities
46
Basic commands
188
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Daron (DARON543#2755)

135 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 5
    1. Shockwave level 3
    2. Endurance Aura level 2

Units

  • Peon15
  • Shaman12
  • Grunt11
  • Troll Headhunter/Berserker6
  • Kodo Beast4
  • Raider4

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Great Hall1
  • Beastiary1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • Shaman Training
  • ArmorLevel 2
  • Reinforced Defenses
  • Melee WeaponsLevel 2
  • Ensnare

Items

  • Lesser Clarity Potion7
  • Potion of Mana5
  • Healing Salve4
  • Scroll of Speed3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Potion of Healing1
  • Tome of Retraining1

Control groups

Group 1234
Set 41 14 2 2
Used 129 102 23 42
Actions by type
Right clicks
919
Selections
558
Control group selections
296
Control groups set
59
Build and train orders
163
Abilities
81
Basic commands
251
Item uses
15
Subgroup switches
0
Units removed from queue
4
Escape presses
1

Timeline

Human
11,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,484 4:25 6,968 8:50 10,451 13:15 13,935 17:40
Army5,865
Economy750
Production670
Technology1,565
Support2,935
Orc
13,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,484 4:25 6,968 8:50 10,451 13:15 13,935 17:40
Army6,310
Economy1,510
Production655
Technology490
Support4,970
17:40 / 17:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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