Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 2
  • HumanHawK
    1. Archmage, level 2
    2. Firelord, level 1
vs
Game length
00:07:45
Patch
2.00
Downloads
38
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 9, 2026 by x3-DemoN
Game breakdown

EleGaNt (qiuqiuLoveU#3668)

255 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp10
  • Archer3
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Items

  • Claws of Attack +62
  • Ring of Superiority1

Control groups

Group 14568
Set 29 1 2 1 1
Used 175 202 4 127 192
Actions by type
Right clicks
476
Selections
355
Control group selections
700
Control groups set
34
Build and train orders
44
Abilities
19
Basic commands
117
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HawK (HawK#2797)

283 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • FirelordLevel 1
    1. Soul Burn level 1

Units

  • Peasant9
  • Rifleman4
  • Footman3
  • Priest1
  • Sorceress1

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles

Items

  • Claws of Attack +61

Control groups

Group 1234
Set 58 14 12 24
Used 170 74 167 143
Group 5678
Set 3 4 10 2
Used 149 3 16 32
Actions by type
Right clicks
607
Selections
316
Control group selections
754
Control groups set
127
Build and train orders
42
Abilities
7
Basic commands
82
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,038 1:56 2,075 3:52 3,113 5:48 4,150 7:45
Army830
Economy600
Production640
Technology650
Support1,370
Human
4,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,038 1:56 2,075 3:52 3,113 5:48 4,150 7:45
Army1,515
Economy675
Production670
Technology465
Support825
7:45 / 7:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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